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Tuesday August 18, 2026 11:30am - 12:30pm CDT
You’ve taken the course a million times...maybe even developed it: Title slide. Click next. Stock photo with text. Click next. AI-generated video. Click next. Tabs. Click next. Drag and drop. Click next. The clicking and dragging and dropping quickly become rote. The course feels like a content dump chunked into clever, but mindless, activities. Your brain turns off. You pass the test with flying colors because the answers are obvious even without viewing the previous few dozen slides.

But what if the activities in the course weren’t technology-driven? What if they were carefully designed to give you practice?

Join this hands-on session to design activities that give learners opportunities to discover, critically think, solve problems, and practice. To fuel these activities, you will use an instructional story in ways you may not expect.

You will also see some great story-based courses produced by instructional designers from around the globe, and some mind-blowing elearning activities.

By the end of this session, you will be able to
  • Construct a list of observable actions.
  • Flex the power of an instructional story to self-discover and solve problems.
  • Design activities that give learners opportunities to practice, using the Instructional Story Design framework.
Speakers
avatar for Rance Greene

Rance Greene

Story Designer, School of Story Design
Rance Greene formed the School of Story Design for instructional designers who struggle to humanize training. His methodology—Instructional Story Design—equips IDs with a systematic and creative way to discover, design, and deliver story-based training. Rance is the author of... Read More →
Tuesday August 18, 2026 11:30am - 12:30pm CDT
260 NIU Conference Center

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